A lot of these brainstorms come to me during lunch as I peruse assorted art magazines. Many are brief, insignificant observations, but they strike me as profound at the time. Here's two.
-With it being so easy to create perfect shapes in SL, it is non-uniformity that is most striking.
-As primarily a ceramic artist and maker of real world objects, I find it vexing that I catch myself browsing artist magazines and thinking, "I could do that in SL."
Tuesday, March 25, 2008
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